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Expert articles

Game industry subject matter experts from across the globe share their

knowledge and experience to help your business thrive.

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Learn how Xsolla’s video game monetization experts can help accelerate your business. Xsolla is a global video game commerce company with a robust set of tools and services designed specifically for the game industry

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Latest articles:

SEPTEMBER 15, 20267 MIN

How to solve the investment problem for mid-tier AA games

Shawn Layden is building a financing vehicle for stranded AA games. The teams keep their IP. The hard part is that nobody knows how to underwrite a video game.

Brian CrecenteEditorial consultant to the video game industry
SEPTEMBER 14, 20266 MIN

Proactive, not reactive: 24 years of keeping games online

The calm game launch is never luck; it's the result of work you do long before release day.

Stuart MuckleyCo-founder, Code Wizards Group
SEPTEMBER 14, 20266 MIN

The players you already have are your biggest growth opportunity

Adikteev's Emilien Eychenne knows that your biggest game growth lever isn't new installs; it's learning to spot churn early and win mobile players back for good.

Emilien EychenneChief Growth Officer & Co-Founder, Adikteev
SEPTEMBER 7, 20268 MIN

The trust gap: why Asian players abandon your checkout

Xsolla research across Asia reveals a consistent pattern: players do not abandon carts because of price; they leave because the checkout feels foreign. Here is what it takes to earn trust at the moment of purchase.

Elena SvergunenkoUX Research Director, Xsolla
AUGUST 19, 20263 MIN

Welcome to Game Biz Institute

This is where you'll find deep-dive resources and interviews for everything you need to know about the parts of the industry nobody teaches.

Derrick StembridgeVice President of Global Public Relations, Xsolla
AUGUST 19, 20266 MIN

How game discovery actually works, and fails, in 2026

Distribution got democratized. Discoverability got concentrated. GAM3S.GG Head of Operations Eliza Crichton-Stuart speaks out on what that gap means for players and developers, and how to close it.

Eliza Chrichton-StuartHead of Operations, GAM3S.GG
AUGUST 13, 202610 MIN

Virtual worlds were supposed to let players be themselves, but monetization forgets that

MUD1 co-creator Richard Bartle reflects on the origins of virtual worlds, the player-developer contract, free-to-play, pay-to-win, Web3, and why lasting MMOs need purpose before monetization.

Richard BartleGame Design Professor, University of Essex
AUGUST 13, 20266 MIN

What 15 years of game partnerships taught me

After 15 years and 170M downloads of Magic Jigsaw Puzzles, ZiMAD's Chief BD Officer shares how to protect player trust and lead through fast change.

Elizaveta SavenkovaChief Business Development Officer, ZiMAD
AUGUST 13, 20267 MIN

India's gaming boom is just getting started

GDAI's Program Director, Machaiah Kalengada, dives into the unique combination of India's 550 million young gamers and an industry ready to build its own IP. He reveals what's really happening in India's booming game development scene.

Machaiah KalengadaProgram Director, GDAI

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