 Why should you use a reward system in a web shop?
It's no easy task to get gamers to change their payment habits. Selling items at discounted prices is not enough to achieve good retention. It's difficult for players to get used to something new without gamification tools and leaning on the concept of FOMO (fear of missing out).
We updated our Web Shop offering to include mechanics that help players form a new shopping pattern ("game is where I play; web is where I pay"). These updates were directly informed by the knowledge that consumer habits form more quickly if:
Why should you use a reward system in a web shop?
It's no easy task to get gamers to change their payment habits. Selling items at discounted prices is not enough to achieve good retention. It's difficult for players to get used to something new without gamification tools and leaning on the concept of FOMO (fear of missing out).
We updated our Web Shop offering to include mechanics that help players form a new shopping pattern ("game is where I play; web is where I pay"). These updates were directly informed by the knowledge that consumer habits form more quickly if:
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