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Gaming and payments in Asia: A tale of two markets — Japan and Indonesia

April 9, 2025
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When it comes to gaming in Asia, no two markets are exactly alike — especially when it comes to how players pay. Regional preferences, infrastructure, and even cultural attitudes toward money all shape how gamers interact and spend within games. Two standout examples are Japan and Indonesia. Both are influential gaming markets in Asia but differ in how gamers pay — and how developers need to adapt to succeed.

Japan is a digital wallet-first market

Japan boasts one of the most advanced financial infrastructures in the world. Nearly every consumer uses banks, and the country has rapidly embraced cashless payments, especially in the wake of increased ecommerce adoption. Digital wallets dominate, with services like PayPay, LINE Pay, and Rakuten Pay popular for both online and in-store purchases. Gamers in Japan have grown accustomed to seamless transactions via these wallets, often linked to loyalty point systems and saved cards, which further incentivize spending through rewards and cash back. The result? A market where gamers are comfortable making frequent microtransactions — from in-game currency top-ups to cosmetic skins and subscription services. The trust in digital wallets and their tight integration with other services (like social media and banking apps) creates a high-convenience environment where players are more likely to spend regularly and in higher amounts. xsolla-blog-two-markets-featured-image-01-2112x1146.webp

Indonesia has carrier billing as the preferred choice

Indonesia’s gaming market is one of the fastest-growing in Southeast Asia, but its payment ecosystem tells a different story. With a significant portion of the population either unbanked or underbanked, credit card usage is low. However, mobile phone penetration is high, making direct carrier billing (DCB) a critical method for game payments. Gamers in Indonesia frequently top up their accounts via mobile carriers like XL Axiata or Telkomsel, using their prepaid mobile credit to make in-game purchases. This method requires no bank account or card — just a phone number. And in a country where telcos are highly trusted, this form of payment feels safe and accessible. This opens the gaming world to younger players and those in rural or underserved regions, expanding the player base. However, mobile credit limits usually mean smaller, more frequent payments, which shapes how games are monetized and promoted. xsolla-blog-two-markets-featured-image-02-2112x1146.webp

How payment methods shape gamer behavior

In Japan, the ease of use and ubiquity of digital wallets encourage gamers to spend more — and more often. This supports monetization models based on frequent microtransactions, subscriptions, and bundled offers with point rewards. In contrast, Indonesia’s reliance on carrier billing fosters a different kind of behavior: bite-sized spending, often driven by necessity or habit. Game design in this market may lean into more frequent, low-cost offers and “pay-as-you-play” models that match spending capabilities and preferences. These patterns show how payment ecosystems directly influence user experience, monetization strategies, and even game design. Understanding these behaviors is essential for any developer looking to scale in Asia.

Scaling with Xsolla: Payment solutions for every region

To help developers navigate these diverse markets, Xsolla offers deep localization of payment solutions through its Payments solution and merchant of record (MOR) services. With more than 1,000 payment methods, Xsolla connects global game developers to the local ways gamers prefer to pay — securely and efficiently. xsolla-blog-two-markets-featured-image-03-2112x1146.webp These integrations allow developers to tap into Indonesia’s booming gamer base, offering frictionless ways to monetize even in regions with low banking infrastructure. Read more about Xsolla’s partners’ success here:

Final thoughts

Asia certainly isn’t a one-size-fits-all market — and Japan and Indonesia prove just how diverse and nuanced payment behaviors can be. With Xsolla, developers can reach players where they are — and how they want to pay. Whether you want to cater to Japan’s high-tech, reward-driven spenders or Indonesia’s mobile-first gamers, having the right payment methods is the key to enhancing your success and taking your business to the next level. Ready to grow in Asia?
Contact us to learn how Xsolla Payments can help you reach more players and drive revenue across diverse markets. You can book a demo to see how our Payments platform works in real-time or set up your free Publisher Account today to start localizing your game’s monetization strategy — no matter where your players are.
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