Image courtesy of Engadget.
Xbox development offers a largely unfragmented experience across a trio of consoles: the Xbox One S, One X, and more recent Series X. Microsoft gives indie developers two main registration pathways: The ID@Xbox Program and the Xbox Live Creators Program. You may opt into the ID@Xbox Program to obtain the SDK for all devices, but individual developers will likely enroll in the Creators Program—it presents fewer barriers compared to ID@Xbox, and its relaxed requirements make the process friendlier.
As a bonus, you can also access the Xbox Live SDK – a supplementary kit for integrating online gameplay. Below are detailed tutorials for each method. We’ll also provide instructions for receiving testing hardware.
Obtaining Your SDK through ID@Xbox
Obtaining Your SDK through the Xbox Live Creators Program
Image courtesy of PlayStation
Should you wish to develop for PlayStation, you have your choice of two consoles: the PS4 and PS4 Pro. Individual developers, small startups, and large studios can join the PlayStation Partners Program. This is the preferred method for getting your hands on a PlayStation SDK.
You may gain special SDK access if you’re a university student. PlayStation extends academic partnerships to eligible schools, giving budding developers access to essential tools.
This detailed tutorial will get you started:
Obtaining Your SDK through the PlayStation Partners Program (PPP)
Obtaining Your SDK Under “Other Business Types”
If you’re interested in attaining your SDK outside of the Partners Program, follow these steps:
Image courtesy of TechPope.
If you want to develop for Nintendo, you’ll predominantly create games for the Nintendo Switch. The company provides a centralized location for all developers, no matter the device. Nintendo is indie and newcomer-friendly, requiring no prior development experience or payment upon registration. You’ll only pay to secure testing hardware. These costs are covered within the developer portal.
Nintendo’s guidelines for Switch development aren’t 100% clear, but online sources can point us in the right direction. Here’s our tutorial:
Obtaining Your SDK through the Nintendo Developer Portal
Special Note: Various online sources, including former Switch developers, have suggested that you must directly pitch your game to Nintendo prior to final development.
Obtaining Testing Hardware
You must be a registered developer and have an active agreement with Nintendo to receive a dev kit. For this reason, retail Switch owners cannot use their devices for game development.
You can order dev kits through the Nintendo Developer Portal. However, for the Switch, you must contact Nintendo to request a kit. Developers can do so by sending a form or calling the company directly.
During the Game Creators Conference of 2017, Nintendo announced the price of a Switch dev kit to be approximately $450. This is significantly less than the Wii U’s $2,500 price tag. However, quite some time has passed since that announcement, and the current price of a Switch dev kit is unconfirmed.
Becoming a Game Developer is now easier than ever
Obtaining development materials from the Big Three is encouragingly straightforward. You don’t have to jump through numerous hoops as a developer, nor must you contend with pay-to-play systems. Xbox, PlayStation, and Nintendo have democratized SDK retrieval by making their programs accessible. Building a top-notch game on your own terms is easy.
It is necessary to obtain hardware through official channels only — via Xbox, PlayStation, and Nintendo. Consulting resellers like eBay isn’t a reliable way to secure testing hardware. While some costs are expensive, game development for individuals and small studios is certainly within reach. These opportunities will pave the way for an exciting new wave of indie titles.
Ready to maximize revenue opportunities? Reach out to our experts and learn how to start earning more and spending less.