Symbol logos use an image to represent a brand. If your game is dedicated to World War II tank battles, a tank silhouette in the logo would be fitting. If you develop match-3 about funny kittens, a trio of furry faces will hint at the game’s genre.
Combined logos mix the above two options. If you’re not sure that the name of your game or company is enough to communicate the right message, consider adding relevant imagery alongside the text.
Whatever type of logo you choose, the following principles apply.
Artwork
The artwork is the ‘’face’’ of your project. It will grace the game page, decorate your presentations, and stare out at the audience from magazine covers if you’re lucky. It will also serve as an invaluable source of material for banners.
It has often been said that artwork that can’t be cut into a couple dozen banners is bad artwork. There are several parameters that game artwork must meet, including the following:
Be sure your artwork reflects the habits and perceptions of your target audience. Bright, rich colors and pastoral motifs are suited for the casual farm games whose main audience is 35+ women. Strict lines and dark tones fit for zombie survival games played by teenagers. Keep these principles in mind when commissioning an artist.
Where can you get art?
It’s great if you already have a high-level professional artist on your team who can create the artwork of your dreams. In this case, time is the only thing that you will need. Typically, the artwork takes two weeks to two months to complete, depending on the professionalism of the artist, the complexity of the task, and the number of edits.
If your team is devoid of artists, then you’ll have to turn to a third-party. It’s up to you whether you choose one of the numerous outsourcing studios or find an artist on ArtStation. The studios are a safer bet as far as results go but come with a higher price tag. In addition, they are interested in getting the job done as quickly as possible, so each requested edit will increase your budget.
You can find affordable deals by working with freelancers but there’s a risk that you’ll be left without any art or face delays.
Choose your option based on your task and budget. On average, the price of game art starts at $1,200 and can easily go up to $10,000 for complex art from a famous artist.
Ensure the Art Meets Your Expectations
Break the work into several stages. In the event that you are working with an outside specialist, tie the payment to the completion of project stages, like the ones listed below.
To emphasize the importance of screenshots, CD Projekt RED made “Screenshot Specialist” an official position when working on The Witcher: Wild Hunt. This specialist had to make the best images to meet the marketing goals of the project. This can be much more complicated than it seems as only one out of 200 images meet all the requirements for a good screenshot.
The requirements are as follows:
Spend ample time preparing your screenshots. Do your best to find perfect angles and game moments. Keep in mind, these screenshots will provide the user with their first impression of your game so make sure they will like what they see.
Special Assets
Each platform has a set of special assets that are used for your game page. For instance, Capsule Images for Steam and Brand Banners for the App Store. Their main task is to highlight your game among similar games, and in certain cases, to serve as advertising assets.
Special assets are made from artwork such as logos, so the only advice we can give is to follow platform guidelines. Apple has released its guide in the form of a comic strip. Make sure that the style of such assets matches the general style of your graphic assets.
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