1. What key experiences have shaped your understanding of the gaming industry and partner ecosystems?
Let’s go way back. I’ve been gaming since I first picked up a Nintendo controller, but it was Chrono Trigger that really hooked me. Even as a kid, I was captivated by how a game could feel so immersive and memorable. That’s when I knew I wanted to work in gaming, and I’ve been exploring every genre since.
Why does this matter? Passion—passion for gaming, for what works and what doesn’t, and for learning from both successes and failures. This passion helped me connect with top Twitch creators, not only as fellow gamers but also by genuinely trying to understand how to make their lives easier with tech.
I had a wonderful opportunity to be part of an amazing community of a very large creator at the time who played Fortnite. I started to quickly learn that creators are very close to one another and are a community of their own. In order for me to be successful, I needed to integrate with their community, keep in close contact with them, engage with them, and understand why they watch their favorite creator on a daily basis. I still keep in touch with some of the creators I have worked with because I can easily call them my friends.
2. What insights have you gathered about market demands from developers and creators?
A majority of the time, market demands for developers/publishers are usually to make as many sales as possible to recoup any investments made in the game. I don’t think that will change anytime soon, however, this trickles down into working with creators. The trend is always to work with the largest creators because they have the most eyes and the most reach. Many think this will translate into a lot of sales.
This isn’t always the case. Many successful campaigns run with micro-mid-tier creators because their audiences are much more invested in the creator and creators are more engaged with their audience. You’re more willing to support a friend than you are to support a random famous person.
This isn’t to say that large creators don’t have their place; it just requires a shift in mindset. Campaigns that span creators of different sizes can offer more authentic engagement. However, larger creators often expect flat-fee arrangements and deliverables through representatives, so publishers need to consider what fits their budget and goals best.
3. How does the Xsolla Partner Network address current trends in player engagement and monetization?
We solve this by giving the opportunity to share in the profits of a game. Let’s be honest, revenue share isn’t the most popular way to get a creator involved in a game…if you’re a large creator. Large creators get to their size because of them either getting popular due to personality, virality, timing, or the game that they play is popular. Their audiences come to see them play what they know, so switching things up isn’t easy for them. And unless they’re a variety streamer—which is a super rare type who plays tons of games without losing fans—flat fees are the go-to for big names.
Now back to revenue share and Xsolla Partner Network. Knowing that revenue share isn’t that popular, why would it work for your game? The goal here is to capture the majority of creators out there who haven't solidified their niche.
With our setup, creators only earn if they make sales, so the campaign costs nothing upfront. It’s low risk for game devs, and it gives creators the freedom to promote in the ways that resonate most with their audience, whether that’s through live streams, YouTube videos, IG Reels, or TikToks. There are tons of ways for creators to make content that fits their style and keeps engagement high.
If the creator is successful, that means you will be successful.
4. What specific features does the Xsolla Partner Network offer to its partners?
We have a lot but the most important features I want to point out are:
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