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Backend, payments, and monetization for live games, finally in one place

August 19, 2026•2 min
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Building a live game means managing several worlds that rarely talk to each other: backend services, global payments, and monetization tools. Most studios end up staffing separate teams, stitching together infrastructure that delays launches and adds cost before a single player ever logs in. That changes now. Xsolla and AccelByte have partnered to bring studios an integrated solution for backend, global payments, and monetization across live games on PC, mobile, and web. A closed testing program is now open, giving studios the chance to help shape it before a broader launch.

Inside the integration

The new partnership enables studios to run live games without assembling backend infrastructure in-house or staffing dedicated LiveOps teams. Developers will have access to everything from the start: AccelByte's Gaming Services (AGS) and Xsolla's global monetization. One stack. One deployment. Made with input from studios actively shipping live games. Devs joining the closed testing program get direct input into what gets built and how it works.
  • AccelByte's player management, matchmaking, store, and AI-powered analytics combined with Xsolla's payment, subscription, monetization, and identity services
  • Simplified live game backend infrastructure so studios can stand up services without additional in-house resources
  • 1,000+ payment methods across 200+ geographies, ready from day one

From the teams behind the partnership

"We're building this backend and game services integration with AccelByte by listening to developers who use both of our platforms," said Chris Hewish, President of Xsolla. "Our first test partners will help us prove that a studio can stand up backend services and global payments together, without staffing separate teams for each, and get to market faster as a result." "AccelByte's comprehensive and scalable platform and toolset is now more accessible and easier for developers to integrate and operate," said Junaili Lie, CEO and Technical Director at AccelByte. "We’re excited to partner with Xsolla, which shares our belief in making powerful technology accessible to studios of every size. By combining our technology and expertise, we can help studios launch faster, operate smarter, and reach players globally.”

Join the testing program

The closed testing program is limited to a small group of studios. If you're shipping a live game and need a faster, integrated workflow for backend services, global payments, and monetization tools, apply for early access now.
Apply for early access

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